Does your SoundCard have Audio HQ ?
or
Does it have SoundFont Manager?
You have to decide this now to proceed. If you are not sure please read your documentation and look at your computer. Please install the soundcard including the software according to Creative Labs instructions first. Then proceed below with one or the other.
Creative AudioHQ
You may have Creative software known as Audio Headquarters (Creative AudioHQ) which includes the SoundFont program to load sound fonts. If you have this version of software, locate the AudioHQ icon and double click on AudioHQ or open it from the Start... All Programs menu, probably in a folder labeled "Creative" and then a folder named for your sound card. Double click on SoundFont to open the SoundFont manager.
If you have Audio HQ
Continue with "Loading the Sound Font with AudioHQ."
SoundFont Bank Manager
You may have Creative software known as SoundFont Bank Manager to load sound fonts. If you have this version of software, locate the SoundFont Bank Manager icon and click on it or open it from the Start... All Programs menu, probably in a folder labeled "Creative" and then a folder named for your sound card.
If you have Bank Manger
Continue with "Loading the Sound Font with SoundFont Bank Manager."
The Creative soundcards provide 128 banks where sound fonts can be loaded. The banks are numbered 0 to 127. Bank 0 is called Synth and a General MIDI SoundFont should already be loaded as shown. If you do not have a General MIDI SoundFont loaded in Bank 0 you will not have Chimes in the Miditzer and other MIDI applications may not work at all.
The red bar at the bottom of the loader shows how much memory from the SoundFont Cache has been used. You can change the amount of memory available in the SoundFont Cache by clicking on the Options tab. You probably will have enough memory available if you are loading a sound font for the first time.
Select bank 25 from the drop down box and click Load. Bank 25 is the default location where the Miditzer looks for the Cinema Organ sound font.
Select the corg_m110.sf2 file to load by clicking on it. Then click Select.
Corg_m110.sf2 is now available for use
Miditzer now has what it needs to produce Pipe Organ sounds but the sound will be "dry." Adding reverberation will create a more realistic organ sound. Creative soundcards provide an impressive array of mixing effects including reverberation, which are controlled with the Creative Mixer.
Check the Use SoundFonts box. If necessary, use Set all MIDI output devices on the Output tab to set the output to go to your Creative soundcard. Click OK. The Miditzer will take a few seconds to make the changes and then you should hear a much more realistic sound when you play the Miditzer.
The Creative soundcards provide 128 banks where sound fonts can be loaded. The banks are numbered 000 to 127. A General MIDI SoundFont should already be loaded in Bank 000 as shown. If you do not have a General MIDI SoundFont loaded in Bank 000 you will not have Chimes in the Miditzer and other MIDI applications may not work at all. SoundFont Cache shows how much memory is used and is available for sound fonts. You can change the amount of memory available in the SoundFont Cache by clicking on the blue SoundFont Cache button. You probably will have enough memory available if you are loading a sound font for the first time.
Click the blue Bank button. Select bank 025 from the Select Bank list and click Load. Bank 25 is the default location where the Miditzer looks for the Cinema Organ sound font.
Select the corg_m110.sf2 file to load by clicking on it. Then click Open.
Corg_m110.sf2 is now available for use
Miditzer now has what it needs to produce Pipe Organ sounds but the sound will be "dry." Adding reverberation will create a more realistic organ sound. Creative sound cards provide an impressive array of mixing effects including reverberation that are controlled with the Creative Mixer.